Please help me it does not want to work
--clockwork local bin = script.Parent brick = Instance.new("Part") brick.FormFactor = 2 parent.BottomSurface = "Smooth" parent.TopSurface = "Smooth" brick.Name = "lod" brick.Size = Vector3.new(6, 4, 6) brick.BrickColor = BrickColor.new("Cool yellow") brick.Transparency = 0.1 brick.Anchored = true brick.CanCollide = true brick.Material = "Concrete" enabled = true function onButton1Down(mouse) local player = game.Players.LocalPlayer if player == nil then return end print("trigger") -- find the best cf spew = true while spew do wait(0.1) newbrick = brick:clone() newbrick.Position = mouse.Hit.p game.Lighting.GoldDust:clone().Parent = newbrick game.Lighting.Remive:clone().Parent = newbrick game.Lighting.Chakra:clone().Parent = newbrick game.Lighting.Sparkles1:clone().Parent = newbrick newbrick.Parent = game.Workspace player.PlayerGui.Chakra.Clock.Value = player.PlayerGui.Chakra.Clock.Value - 2 end end function onButton1Up(mouse) spew = false end function onSelected(mouse) print("select") mouse.Icon = "rbxasset://textures\\GunCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.Button1Up:connect(function() onButton1Up(mouse) end) end bin.Selected:connect(onSelected)
It seems you made a mistake while scripting, in the lines 6 and 7 it also should be brick, cause a Parent does not know what it is, so
--clockwork local bin = script.Parent brick = Instance.new("Part") brick.FormFactor = 2 brick.BottomSurface = "Smooth" brick.TopSurface = "Smooth" brick.Name = "lod" brick.Size = Vector3.new(6, 4, 6) brick.BrickColor = BrickColor.new("Cool yellow") brick.Transparency = 0.1 brick.Anchored = true brick.CanCollide = true brick.Material = "Concrete" enabled = true function onButton1Down(mouse) local player = game.Players.LocalPlayer if player == nil then return end print("trigger") -- find the best cf spew = true while spew do wait(0.1) newbrick = brick:clone() newbrick.Position = mouse.Hit.p game.Lighting.GoldDust:clone().Parent = newbrick game.Lighting.Remive:clone().Parent = newbrick game.Lighting.Chakra:clone().Parent = newbrick game.Lighting.Sparkles1:clone().Parent = newbrick newbrick.Parent = game.Workspace player.PlayerGui.Chakra.Clock.Value = player.PlayerGui.Chakra.Clock.Value - 2 end end function onButton1Up(mouse) spew = false end function onSelected(mouse) print("select") mouse.Icon = "rbxasset://textures\\GunCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.Button1Up:connect(function() onButton1Up(mouse) end) end bin.Selected:connect(onSelected)
You accidentally used "parent" instead of brick in a few places.
local bin = script.Parent brick = Instance.new("Part") brick.FormFactor = 2 brick.BottomSurface = "Smooth" brick.TopSurface = "Smooth" brick.Name = "lod" brick.Size = Vector3.new(6, 4, 6) brick.BrickColor = BrickColor.new("Cool yellow") brick.Transparency = 0.1 brick.Anchored = true brick.CanCollide = true brick.Material = "Concrete"