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Why does my UDim2.new animations only work in Roblox Studio & not RobloxPlayerBeta.exe?

Asked by 8 years ago
Edited 8 years ago

I have many scripts...

Here are all of them:

Normal Scripts

1

01local i = 0
02local label = script.Parent.TextLabel
03local button = script.Parent.TextButton
04local changebutton = script.Parent.Changelog
05local backbutton = script.Parent.Back
06local loader = script.Parent.ButtonText
07 
08button.Active = false
09changebutton.Active = false
10backbutton.Active = false
11 
12for n = 0, 29 do
13    label.Text = "Loading.. ".. i .. "%"
14    i = i + 1
15    loader.Size = UDim2.new(0, i*2, 0, 50)
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0
Please make clear what the problem is, you haven't given us anything to work with such as errors or what it actually does. General_Scripter 425 — 8y
0
Sorry but it has no errors. it just needed to be local script instead of normal script. MineJulRBX 52 — 8y

1 answer

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Answered by 8 years ago

Answered in discord. His problem was that he used server scripts instead of local scripts when trying to manipulate the UI.

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