local humanoid = script.Parent:WaitForChild('Humanoid') local anim = Instance.new("Animation") anim.AnimationId = "https://www.roblox.com/item.aspx?id=776759525" local playAnim = humanoid:LoadAnimation(anim) Player = script.Parent.Parent local usrInpServ = game:GetService('UserInputService') if script.Parent.Parent.UpperTorso.Fire = nil then x = Instance.new("Part") x.BrickColor = BrickColor.new("Dark red") x.Size = Vector3.new(12, 12, 12) x.TopSurface = "Smooth" x.BottomSurface = "Smooth" x.Shape = "Ball" x.Name = Player.Name x.CanCollide = true x.Transparency = 0.8 fd = script.Firedamage:clone() fd.Parent = x y = Instance.new("BodyVelocity") y.maxForce = Vector3.new(math.huge, math.huge, math.huge) y.velocity = Player.Character.UpperTorso.CFrame.lookVector*70 x.Parent = Workspace y.Parent = x f = Instance.new("Fire", x) f.Size = 30 f.Heat = 5 x.CFrame = Player.Character.UpperTorso.CFrame*CFrame.new(0, 0, -12) fd.Disabled = false game.Debris:AddItem(x, 6) end usrInpServ.InputBegan:connect(function(input, gameProcessedEvent) if input.UserInputType == Enum.UserInputType.Keyboard then -- input must be a keyboard if input.KeyCode == Enum.KeyCode.Z then -- check key press playAnim:Play() -- plays animation end end end)
this is a naruto move but it wont work