I have gotten most of the script down, but i never learned on how i can make the character move left or right wherever there are standing, any help (if you dont understand what im trying to get at ill give more detail.)
--{{Core Evade System}}-- --If Player Evades Right: game.ReplicatedStorage.RemoteEvents.EvadeRightEvent.OnServerEvent:connect(function(Player) if CanEvade == true then CanEvade = false local bv = Instance.new("BodyVelocity", Character.LowerTorso) bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) bv.velocity = Vector3.new(-45, 0, 0) wait(0.3) bv:Remove() CanEvade = true end end) --If Player Evades Left: game.ReplicatedStorage.RemoteEvents.EvadeLeftEvent.OnServerEvent:connect(function(Player) if CanEvade == true then CanEvade = false local bv = Instance.new("BodyVelocity", Character.LowerTorso) bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) bv.velocity = Vector3.new(45, 0, 0) wait(0.3) bv:Remove() CanEvade = true end end)
Have a good day!