This was a free model I took from the toolbox this is the script from it, can you tell me how to kill all the players when the round ends? :/
local tvalue = script.Parent.StatusTag --Setting the variable for 'StatusTag' function beginGame() for i = 120, 0, -1 do wait(1) tvalue.Text = "Intermission: " .. i .. "" --Changing Text 1 if i == 0 then tvalue.Text = "Game Started!" --Changing Text 2 local target = CFrame.new(24, 22.5, -50) for i, player in ipairs(game.Players:GetChildren()) do --Finding all players if player.Character and player.Character:FindFirstChild("Torso") then player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0) end end end --Ends end end if game.Players.NumPlayers > 1 then beginGame() else tvalue.Text = "Needs 2 or more player(s) to begin." end