I know that when you put parts in CurrentCamera then it only shows for the player, but how do I make the Terrain shows only for one player?
This is my script:
script.Parent.MouseButton1Click:connect(function() script.Parent.Parent.Visible = false script.Parent.Parent.Parent.TextLabel.Visible = false local water = game.Lighting.GoodWater:Clone() water.Parent = game.Workspace.CurrentCamera for i,water in pairs(water:GetChildren()) do game.Workspace.Terrain:FillBlock(water.CFrame, water.Size, Enum.Material.Water) end end)
But it shows for every player.