How do I spawn a model rotate the direction the player is looking?
So....
I made a Kamehameha script ..
(inside a tool)
05 | if using = = false then |
07 | local part 1 = game.Lighting.Raycast:Clone() |
08 | part 1. Transparency = 0.4 |
09 | part 1. Parent = game.Workspace |
10 | part 1. Position = script.Parent.Parent.Head.Position |
17 | function onEquipped(mouse) |
18 | mouse.Button 1 Down:connect(onClicked) |
21 | tool.Equipped:connect(onEquipped) |
but the only thing is,when ever the "Raycast" spawned, it always rotate the same direction.
that's the best I can explain XD
PLEASE?
I need help.