local p = Instance.new("Part") p.Position = handle.Position + Vector3(0,5,0) -- wot??? p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Shape = Enum.PartType.Ball p.Size = Vector3.new(0.7, 0.7, 0.7) p.Transparency = (0.5) p.CanCollide = false p.Material = "Neon" p.BrickColor = BrickColor.new("Black") p.Parent = ws
So basically this part gets launched using body velocity. handle is player's torso, vector3 won't work and I have no idea how to use this properly, I've searched the ROBLOX wiki but they're unhelpful as always ;-; help is very much appreciated!!
Try Vector3.new(0,5,0)