I was wanting a script that would change your hat, shirt, and pants to the kind you want.
I need a script that will make you have 2.0 arms and legs, normal head, a super hero torso, glasses, normal boy hair, a Serious Sam shirt and pants, and that's it. I have most of it done, but I don't know how to get shirts, pants, and hats on it.
script.Parent.Touched:connect(function(hit) if hit.Parent == nil then return end if (hit.Parent:findFirstChild("Humanoid") == nil) then return end local human = hit.Parent:findFirstChild("Humanoid") local char = hit.Parent local player = game.Players:GetPlayerFromCharacter(hit.Parent) if (human ~= nil) and debounce == false then debounce = true originals = char:getChildren() for w = 1, #originals do if originals[w].className == "CharacterMesh" then originals[w]:remove() end end meshes = script:getChildren() for y = 1, #meshes do copy = meshes[y]:clone() copy.Parent = char end end wait(1) debounce = false end) game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function(char) wait(1) originals = char:getChildren() for w = 1, #originals do if originals[w].className == "CharacterMesh" then originals[w]:remove() end end meshes = script:getChildren() for y = 1, #meshes do copy = meshes[y]:clone() copy.Parent = char end end) end)