Im trying to create a part on a player's torso/position and am getting no where. I thought
v.Position = Vector3.new(game.Players.LocalPlayer.Character.Torso.Position)
would work but it doesn't, how can I make the part be created in the player's torso?
You don't need Vector3.new, Just set the Part position to the torso position.
v.Position = game.Players.LocalPlayer.Character.Torso.Position