Hi, I am making a fighting technique for a game, and I was wondering how I could make the fighting technique not run if the player is in the air. So, how would I make a condition like this?
I tried using the code
if character.Humanoid.FreeFalling then return end
but the player wouldn't be able to run the fighting technique at all with this condition
I think there is an event called freefalling try something like this:
char.Humanoid.FreeFalling:connect(function() --code in here end)
sorry if im wrong lol