Basically, I made this key that has unions and parts in it and I don't know how to make it so a robloxian can pick it up and hold it in their hand. I tried different ways and the biggest problem I have is the key keeps falling apart into pieces and I tried weld scripts which didnt work out. I don't know what to do. ;o;
Place the item into a tool. It just has to be named "Handle" then the player can hold it. That's the only way I can think of off the top of my head at the moment.
Nevermind, I figured it out after I posted that question but here is the weld script I used which kept the tool and the actual key together.
function weld() local parts,last = {} local function scan(parent) for _,v in pairs(parent:GetChildren()) do if (v:IsA("BasePart")) then if (last) then local w = Instance.new("Weld") w.Name = ("%s_Weld"):format(v.Name) w.Part0,w.Part1 = last,v w.C0 = last.CFrame:inverse() w.C1 = v.CFrame:inverse() w.Parent = last end last = v table.insert(parts,v) end scan(v) end end scan(script.Parent) for _,v in pairs(parts) do v.Anchored = false end end weld() script:Remove()