I made a random game skin, but if a player joins his still in his normal skin. Only if he reset his character... What do I wrong?
game.Workspace.ChildAdded:connect(function(plr) local name = plr.Name local playerinplayers = game.Players:FindFirstChild(plr.Name) if playerinplayers ~= nil then playerinplayers.CanLoadCharacterAppearance = false plr.Head.face.Texture = "rbxassetid://31117267" local bodycolors = Instance.new("BodyColors", plr) bodycolors.RightArmColor = BrickColor.new("Pastel brown") bodycolors.LeftArmColor = BrickColor.new("Pastel brown") bodycolors.LeftLegColor = BrickColor.new("Dark stone grey") bodycolors.RightLegColor = BrickColor.new("Dark stone grey") bodycolors.TorsoColor = BrickColor.Random() bodycolors.HeadColor = BrickColor.new("Pastel brown") end end)
Thanks!
-Gamer_io