The problem is i'm trying to make a gui that gives black hair to a character but it doesn't generate
print("Hello output!") plr = game.Players.LocalPlayer hair = workspace["Beautiful Hair For Beautiful People"]:Clone() debounce = true function onTouched() if (plr.Character:findFirstChild("Humanoid") ~= nil and debounce == true) then debounce = false local h = Instance.new("Hat") local p = Instance.new("Part") h.Name = "Ultra-Fabulous Hair" p.Parent = h p.Position = plr.Character:FindFirstChild("Head").Position p.Name = "Handle" p.formFactor = 0 p.Size = Vector3.new(2,2,2) p.BottomSurface = 0 p.TopSurface = 0 p.Locked = true hair.Mesh:clone().Parent = p h.Parent = plr.Character h.AttachmentPos = Vector3.new(0, 0, 0) wait(5) debounce = true end end