I have a script that removes hair, it removes every hair and hat apart from 3.0 bacon hair
game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAppearanceLoaded:Connect(function(char) for i,v in ipairs (char:GetChildren()) do if v:IsA('Accoutrement') then v:Destroy() end end end) end)
Try this script (script, not local script)
script.Parent["Pal Hair"]:Destroy()
Put the script on game > StarterPlayer > StarterCharacterScripts
Placing the script on StarterCharacterScripts will make it so if there is a Bacon hair on the player character, it removes it, otherwise if there isn't a Bacon hair, the script won't work, however this means the player already didn't had Bacon hair.
Tip: Anything on StarterCharacterScripts will be added to the player on Workspace.
Try this: (MAKE SURE TO DEFINE THE "player" VARIABLE!)
if player.Character:FindFirstChild("Pal Hair") then if player.Character["Pal Hair"]:IsA("Accessory") then player.Character["Pal Hair"]:Destroy() end end