Can anyone help me understanding why does the script only run once? It was mean to repeat every 0.1 seconds but it doesnt... I have already tried remaking the script but it didnt work.
--Skin while wait (0.1) do if game.Players.LocalPlayer.Clothes.SkinColor.Value == 0 then game.Workspace.Camera.NPCS.Character.Head.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LeftFoot.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LeftHand.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LeftLowerArm.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LeftLowerLeg.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LeftUpperArm.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LeftUpperLeg.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.LowerTorso.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.RightFoot.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.RightHand.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.RightLowerArm.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.RightLowerLeg.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.RightUpperArm.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.RightUpperLeg.BrickColor = BrickColor.new("Pastel brown") game.Workspace.Camera.NPCS.Character.Parent.UpperTorso.BrickColor = BrickColor.new("Pastel brown") end end
The reason it doesn't work like you expected it , is because
Start | | Boolean expression -- true do the block of code | | false | | end
wait isn't a Boolean expression so it wouldn't do it how ya want it to do rather do this:
if game.Players.LocalPlayer.Clothes.SkinColor.Value == 0 then for i,v in pairs(game.Workspace.Camera.NPCS.Character:GetChildren()) v:IsA("Part") v.BrickColor = BrickColor.new("Pastel brown") end end
This will iterate over all the parts in the NPCS body and turn tell pastel brown. You wouldn't need a while true do loop because colour is a (kinda) 2 value property so it is either true or not meaning you don't need to to do it multiple times .
Or do this
game.Workspace.Camera.NPCS.Character.BodyColors = all the parts of the model
If it has that look at http://wiki.roblox.com/index.php?title=API:Class/BodyColors .