Twelve days ago I asked
'My script only works in play solo, when I play on the server it doesn't work this is the script'
someone answered
'redefine the player as the one who clicked the button'
I'm new to scripting and have no idea what this means so can someone give me an example
this is the script that isn't working on the server but in play solo
script.Parent.MouseButton1Click:connect(function() local RS = game:GetService("ReplicatedStorage") local item = RS:WaitForChild("LinkedSword") local price = 50 local Player = game.Players.Player local stats = Player:WaitForChild("leaderstats") if stats.Coins.Value>= price then stats.Coins.Value=stats.Coins.Value - price local cloned=item:Clone() local cloned2=item:Clone() cloned2.Parent=Player.Backpack cloned.Parent=Player.StarterGear end end)