Hi there,
I've made this script for an intro GUI when a player joins the game, the only thing that's not working properly is the variables... The script works perfectly while testing it on Play Solo, but while testing on Online mode, it gives me an error:
'arrowZL is not a valid member of ScreenGUI'
It then references to the script's location inside my PlayerGUI then inside the ScreenGUI that I renamed.
Even after resetting in-game, it still occurs and gives the same error. No GUIs appear in-game at all.
Apologies for the length of the script, I thought it was necessary if I was going to get any help whatsoever with this. All of this is contained within a local script.
firstZ = script.Parent.firstZ secondZ = script.Parent.secondZ arrowZL = script.Parent.arrowZL arrowZR = script.Parent.arrowZR openbool = script.Parent.open rip = script.Parent.rip player = game.Players.LocalPlayer Assets = {155660360,155660378,155670319} for _, asset in ipairs(Assets) do Game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=" .. asset) end function load() wait(10) firstZ:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), "Out", "Quart", 4) secondZ:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), "Out", "Quart", 4) wait(6) firstZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 4) secondZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 4) wait(4) arrowZR.Visible = true arrowZL.Visible = true arrowZR:TweenPosition(UDim2.new(0.5, 52, 0.08, -12), "Out", "Quart", 1.5) arrowZL:TweenPosition(UDim2.new(0.5, -75, 0.08, -12), "Out", "Quart", 1.5) end function move() if openbool.Value == false and rip.Value == false then rip.Value = true firstZ:TweenPosition(UDim2.new(0.5, -350, 0.08, -50), "Out", "Quart", 2.5) secondZ:TweenPosition(UDim2.new(0.5, 250, 0.08, -50), "Out", "Quart", 2.5) arrowZR:TweenPosition(UDim2.new(0.5, 352, 0.08, -12), "Out", "Quart", 2.5) arrowZL:TweenPosition(UDim2.new(0.5, -375, 0.08, -12), "Out", "Quart", 2.5) repeat wait() arrowZR.Rotation = arrowZR.Rotation + 2 arrowZL.Rotation = arrowZL.Rotation - 2 until arrowZR.Rotation == 180 and arrowZL.Rotation == 0 rip.Value = false openbool.Value = true else if openbool.Value == true and rip.Value == false then rip.Value = true firstZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 2.5) secondZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 2.5) arrowZR:TweenPosition(UDim2.new(0.5, 52, 0.08, -12), "Out", "Quart", 2.5) arrowZL:TweenPosition(UDim2.new(0.5, -75, 0.08, -12), "Out", "Quart", 2.5) repeat wait() arrowZR.Rotation = arrowZR.Rotation - 2 arrowZL.Rotation = arrowZL.Rotation + 2 until arrowZR.Rotation == 0 and arrowZL.Rotation == 180 rip.Value = false openbool.Value = false end end end load() arrowZR.MouseButton1Click:connect(move) arrowZL.MouseButton1Click:connect(move)
They aren't there yet.
firstZ = script.Parent:WaitForChild("firstZ") secondZ = script.Parent:WaitForChild("secondZ") arrowZL = script.Parent:WaitForChild("arrowZL") arrowZR = script.Parent:WaitForChild("arrowZR") openbool = script.Parent:WaitForChild("open") rip = script.Parent:WaitForChild("rip") player = game.Players.LocalPlayer print("Ready to go") Assets = {155660360,155660378,155670319} for _, asset in ipairs(Assets) do Game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=" .. asset) end function load() wait(10) firstZ:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), "Out", "Quart", 4) secondZ:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), "Out", "Quart", 4) wait(6) firstZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 4) secondZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 4) wait(4) arrowZR.Visible = true arrowZL.Visible = true arrowZR:TweenPosition(UDim2.new(0.5, 52, 0.08, -12), "Out", "Quart", 1.5) arrowZL:TweenPosition(UDim2.new(0.5, -75, 0.08, -12), "Out", "Quart", 1.5) end function move() if openbool.Value == false and rip.Value == false then rip.Value = true firstZ:TweenPosition(UDim2.new(0.5, -350, 0.08, -50), "Out", "Quart", 2.5) secondZ:TweenPosition(UDim2.new(0.5, 250, 0.08, -50), "Out", "Quart", 2.5) arrowZR:TweenPosition(UDim2.new(0.5, 352, 0.08, -12), "Out", "Quart", 2.5) arrowZL:TweenPosition(UDim2.new(0.5, -375, 0.08, -12), "Out", "Quart", 2.5) repeat wait() arrowZR.Rotation = arrowZR.Rotation + 2 arrowZL.Rotation = arrowZL.Rotation - 2 until arrowZR.Rotation == 180 and arrowZL.Rotation == 0 rip.Value = false openbool.Value = true else if openbool.Value == true and rip.Value == false then rip.Value = true firstZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 2.5) secondZ:TweenPosition(UDim2.new(0.5, -50, 0.08, -50), "Out", "Quart", 2.5) arrowZR:TweenPosition(UDim2.new(0.5, 52, 0.08, -12), "Out", "Quart", 2.5) arrowZL:TweenPosition(UDim2.new(0.5, -75, 0.08, -12), "Out", "Quart", 2.5) repeat wait() arrowZR.Rotation = arrowZR.Rotation - 2 arrowZL.Rotation = arrowZL.Rotation + 2 until arrowZR.Rotation == 0 and arrowZL.Rotation == 180 rip.Value = false openbool.Value = false end end end load() arrowZR.MouseButton1Click:connect(move) arrowZL.MouseButton1Click:connect(move)