When I am saying ' NumberValues in the R15 Humanoid ' I mean the scaling of your character, so what I am asking for is that is it possible to change the Scaling NumberValues by using a script?
function onPlayerEntered(player) repeat wait (0.5) until player.Character ~= nil player.Character.Humanoid.BodyDepthScale.Value = 0.90000000000000002 player.Character.Humanoid.BodyHeightScale.Value = 0.75 player.Character.Humanoid.BodyWidthScale.Value = 0.80000000000000004 player.Character.Humanoid.HeadScale.Value = 0.9 player.CharacterAdded:connect(function (char) char.Humanoid.INSERT_VARIABLE_HERE.Value = INSERT_NUMBER_VALUE_HERE end) end game.Players.PlayerAdded:connect(onPlayerEntered)
Already Answered by ryrycat101, by using Lua Scripting Helping Group thing.
Here's what he gave me just incase if you want to use this script in your game!