I'm trying to create my own stamper, and I need an Region3 argument for the area to stamp in. I'm stuck on this part. Anyone know to use Region3? Thanks.
Below is my custom stamper tool code.
local RbxStamper = LoadLibrary("RbxStamper") local InsertService = game:GetService("InsertService") local dispenser = game.workspace.Part local player = game.Players.LocalPlayer local mouse = player:GetMouse() local regionModule = require(game.workspace.RegionModule) local stampControl local pBase = nil function findBase() for _, base in pairs(game.workspace["Building Zones"]:GetChildren()) do if base:IsA("Model") and base.Player.Value == player.Name then pBase = base end end end function setupDragger() if pBase then local region = ??? stampControl = RbxStamper.SetupStamperDragger(dispenser,mouse,nil,Region3.new( Vector3.new(1, 1, 1), Vector3.new(9, 9, 9) )) else warn("Cannot find your building base.") end end function stamp() setupDragger() stampControl.Stamped.Changed:connect(function(value) stampControl.ReloadModel() end) end script.Parent.Equipped:connect(function() if not pBase then findBase() end stamp() end) script.Parent.Unequipped:connect(function() if stampControl then stampControl.Destroy() pBase = nil end end)