For some reason the script dont below does work in single player when I test it in studio but does not work on any server.. Why?
fff = script.Parent.Parent.Inside function Click() wait(4) script.Parent.Text = "Insterting Scripts" wait (0.25) script.Parent.Text = "Loading Interface" wait (0.25) script.Parent.Text = "Loading the map" wait (0.25) script.Parent.Text = "Loading mobs" wait (0.25) script.Parent.Text = "Loading the stats" wait (0.25) script.Parent.Text = "Purchasing some weapons" wait (0.25) script.Parent.Text = "Loading the NPCs" wait (0.25) script.Parent.Text = "Killing some monsters" wait (0.25) script.Parent.Text = "Loading Interface" wait (0.25) script.Parent.Text = "Loading the map" wait (0.25) script.Parent.Text = "Loading mobs" wait (0.25) script.Parent.Text = "Loading the stats" wait (0.25) script.Parent.Text = "Purchasing some weapons" wait (0.25) script.Parent.Text = "Clearing stuff" wait (0.25) script.Parent.Text = "Loading Armor" wait (0.25) script.Parent.Text = "Loading the objectives" wait (0.25) script.Parent.Text = "Rekting some bad guys" wait (0.25) script.Parent.Text = "Loaded!" script.Parent.Parent.Parent.Parent.Parent.Character.Humanoid.Health = 0 end script.Parent.Parent.Parent.BackGround.MouseEnter:connect(Click) function Click() script.Parent.Parent.Parent.BackGround.Visible = false script.Parent.Parent.Parent.LoadingScreen:Play() wait(5) coroutine.resume(coroutine.create(function() for i = 0,1.01,0.01 do fff.Size = UDim2.new(i,0,1,0) wait() end end)) end script.Parent.Parent.Parent.BackGround.MouseEnter:connect(Click)