This is the script the tool goes through:
local tool = script.Parent.Parent local part = tool.Handle script.Parent.Parent.Activated:connect(function() local meteor = Instance.new("Part") meteor.Parent = game.Workspace meteor.Size = Vector3.new(10,10,10) meteor.Shape = "Ball" meteor.CFrame = CFrame.new(part.Position.X, part.Position.Y + 30, part.Position.Z) meteor.Anchored = false end)
Whenever this runs, the ball it makes sometimes stay floating and sometimes not.. Why and how can I fix it.