I don't know how to use LoadAsset to give certain players hat. Can someone please explain how to do this?
wait(1) plrs = {"someone","devs"} for k,v in pairs(game.Players:GetPlayers() do for l,t in pairs(plrs) do if v.Name == t then hat = game:GetService("InsertService"):LoadAsset(id) --change the id to the id you want. for g,h in pairs(hat:GetChildren()) do if v.ClassName == "Hat" then --The reason I did a loop because when you use LoadAsset the thing comes inside the model so I made a loop that will loop through the model and look for hats h.Parent = v.Character end end --It might not work because I was lazy so I didn't do my best. end end end