So here's the thing. My game has a ton of Touched statements for example a ball tool. Once it moves from lightning to workspace it outputs the error that Touched is not a valid member of Workpspace but however only for that time. When a player touches the ball it can access that touched event. How can i make it to remove those errors from Touched cause with all those errors i feel like itl lag my place over time.
Make sure the script setting up the event is disabled, and not enabled until its within game.Workspace (parented to it). This might help.