Whenever a player tries to buy the credits, the buying gui or the prompt(whatever you wanna call it) it gets stuck on the loading screen and then nothing happens. But in testing mode, it works well. I think this script is the problem.
local MarketplaceService = game:GetService('MarketplaceService') local devproduct = 52846482 --100 Credits MarketplaceService.ProcessReceipt = function(receiptInfo) for i, player in ipairs(game.Players:GetChildren()) do if player.userId == receiptInfo.PlayerId then if receiptInfo.ProductId == devproduct then player.Credits.Value = player.leaderstats.Cash.Value + 100 end end end return Enum.ProductPurchaseDecision.PurchaseGranted end
If I check the output in game it says PurchasePromptScript: onAcceptPurchase() failed because HTTP 0(HTTP 403 (HTTP/1.1 403 Forbidden))
Was this recently uploaded?
It may be just ROBLOX hasn't officially approved of it.