local Players = game:GetService("Players") local RbxGui = LoadLibrary("RbxGui") local gui = script.Parent local i = 1 local playerTable = {} --When a new player joins, add them to the table Players.PlayerAdded:Connect(function(Player) playerTable[i] = "Player.Name" i = i + 1 end) local playerList = RbxGui.CreateDropDownMenu(playerTable,onPlayerSelected,false,true) playerList.Parent = gui playerList.Size = UDim2.new(0,150,0,30) playerList.Position = UDim2.new(0.5,-75,0.5,-15)
The purpose of this script is to add each player to the drop down menu upon joining, as you see.
However, since you cannot do anything w/ GUIs in the server, I am unsure how to do this script from the client side.
My question is:
How would I alter this so that this will run from the client side?