game.Workspace.ChildAdded:connect(function(plr) local name = plr.Name local playersinplayers = game.Players:FindFirstChild(plr.Name) if name == "Player1" then if playersinplayers ~= nil then playersinplayers.CanLoadCharacterAppearance = false plr.Head.face.Texture = "rbxassetid://28257733" local bodycolors = Instance.new("BodyColors", plr) local bodycolors = Instance.new("BodyColors", plr) bodycolors.RightArmColor = BrickColor.new("Pastel brown") bodycolors.LeftArmColor = BrickColor.new("Pastel brown") bodycolors.LeftLegColor = BrickColor.new("Dark stone grey") bodycolors.RightLegColor = BrickColor.new("Dark stone grey") bodycolors.TorsoColor = BrickColor.Random() bodycolors.HeadColor = BrickColor.new("Pastel brown") end end end)
This script is supposed to morph a player (named Player1 as said in the script), but there's an error breaking the script and nothing is written in output. (and I forgot where the script error notified was)
There is no error, but consider using PlayerAdded and CharacterAdded instead.
game.Players.PlayerAdded:connect(function(player) if player.Name == "Player1" then player.CanLoadCharacterAppearance = false player.CharacterAdded:connect(function(char) local bodycolors = Instance.new("BodyColors", char) char.Head.face.Texture = "rbxassetid://28257733" bodycolors.RightArmColor = BrickColor.new("Pastel brown") bodycolors.LeftArmColor = BrickColor.new("Pastel brown") bodycolors.LeftLegColor = BrickColor.new("Dark stone grey") bodycolors.RightLegColor = BrickColor.new("Dark stone grey") bodycolors.TorsoColor = BrickColor.Random() bodycolors.HeadColor = BrickColor.new("Pastel brown") end) end end)
-- Smart Morph script by jamiethegreatQ777
while (script:findFirstChild("InfoRemover") == nil) do wait(0.1) end
local g = Instance.new("ScreenGui") g.Name = "InfoBox"
local t = Instance.new("TextLabel") t.Name = "Info" t.Text = "Fixed Morph Script By JamiethegreatQ777" t.BackgroundTransparency = 0 t.BackgroundColor3 = Color3.new(0, 0, 0) t.BorderSizePixel = 0 t.TextColor3 = Color3.new(1, 1, 1) t.Position = UDim2.new(0, 0, 0.95, 0) t.Size = UDim2.new(1, 0, 0.05, 0) t.Parent = g
local CanMorph = nil local Lock = nil
local s = script.InfoRemover:Clone() s.Parent = g s.Disabled = false
script.Parent.BrickColor = BrickColor.new("Bright yellow")
function onTouch(hit) if (Lock == nil) then Lock = true script.Parent.BrickColor = BrickColor.new("Medium stone grey")
CanMorph = nil BodyParts = hit.Parent:GetChildren() for i,b in pairs(BodyParts) do if (b.className == "Humanoid") then CanMorph = true end wait(0.1) end if (CanMorph == nil) then script.Parent.BrickColor = BrickColor.new("Bright yellow") Lock = nil return end script.Parent.BrickColor = BrickColor.new("Black") g.Parent = game.Players:findFirstChild(hit.Parent.Name).PlayerGui BodyParts = hit.Parent:GetChildren() for i,b in pairs(BodyParts) do if (b.className == "Hat") or (b.className == "CharacterMesh") or (b.className == "Shirt") or (b.className == "Pants") or (b.className == "ShirtGraphic") then b:Remove() end if (b.className == "Part") then if (b.Name == "Torso") then if (b:findFirstChild("roblox") ~= nil) then b.roblox:Remove() elseif (b:findFirstChild("Decal") ~= nil) then b.Decal:Remove() end end if (b.Name == "Head") then if (b:findFirstChild("Mesh") ~= nil) then b.Mesh:Remove() end end end wait(0.1) end BodyParts = script.Parent.Parent:GetChildren() for i,b in pairs(BodyParts) do if (b.className == "CharacterMesh") or (b.className == "Shirt") or (b.className == "Pants") or (b.className == "ShirtGraphic") then b:Clone().Parent = hit.Parent end if (b.className == "BodyColors") and (hit.Parent:findFirstChild("Body Colors") ~= nil) then hit.Parent:findFirstChild("Body Colors").HeadColor= b.HeadColor hit.Parent:findFirstChild("Body Colors").LeftArmColor= b.LeftArmColor hit.Parent:findFirstChild("Body Colors").LeftLegColor= b.LeftLegColor hit.Parent:findFirstChild("Body Colors").RightArmColor= b.RightArmColor hit.Parent:findFirstChild("Body Colors").RightLegColor= b.RightLegColor hit.Parent:findFirstChild("Body Colors").TorsoColor= b.TorsoColor end if (b.className == "Part") then if (b.Name == "Torso") then if (b:findFirstChild("roblox") ~= nil) then b.roblox:Clone().Parent = hit.Parent.Torso elseif (script.Parent.Parent.Torso:findFirstChild("Decal") ~= nil) then b.Decal:Clone().Parent = hit.Parent.Torso end end if (b.Name == "Head") then if (b:findFirstChild("face") ~= nil) then hit.Parent.Head.face.Texture = b.face.Texture elseif (script.Parent.Parent.Head:findFirstChild("Decal") ~= nil) then hit.Parent.Head.face.Texture = b.Decal.Texture end if (b:findFirstChild("Mesh") ~= nil) then b.Mesh:Clone().Parent = hit.Parent.Head end end end if (b.className == "Hat") then local h = Instance.new("Hat") h.Name = b.Name h.AttachmentPos = b.AttachmentPos b.Handle:Clone().Parent = h h.Parent = hit.Parent end wait(0.1) end g.Parent = nil script.Parent.BrickColor = BrickColor.new("Bright yellow") Lock = nil end
end
script.Parent.Touched:connect(onTouch)