I wanted to have a winter breathing effect and I was wondering if you could enable and disable the particle effect in a loop, to activate every like 15 seconds or something.
If you want to do it in a loop ~
repeat -- This is what triggers the loop script.Parent.Enabled = false -- The particle is off wait (15) -- This is how long you have to wait, change the number if you want to make it longer/shorter script.Parent.Enabled = true -- Particle ends on a true variable therefore it will continue to loop until false -- The loop won't end until the particle ends on a false variable
if the particle is in a model ~
repeat script.Parent.Parent.ParticleEmitter.Enabled = false wait(15) script.Parent.Parent.ParticleEmitter.Enabled = true until false
There is a property in the Particle etmitter called "Enabled"
you can use it like this.
script.Parent.Enabled = false -- particles dont emit wait(3) script.Parent.Enabled = true -- WOAH THEY START ETMITTING
i hope this helps you.