I'm making a plane and I already have the BodyGyro aspect working with CFrame (mouse.hit is where I'm getting the CFrame). I don't want a line of code just general guidance
I dont use BodyForce, but wouldn't just putting it at Vector3.new(0,0,-100) --or something like that
enough? Im not sure but if it doesn't work like that just do CFrame.new(plane.Position,mouse.Hit.p).lookVector*100