wait(3)
local test = game.Players.LocalPlayer.Character:WaitForChild("Humanoid") if test then
function lol(key)
if key.KeyCode == Enum.KeyCode.E then local ani = game.Workspace.Bullet2 local go = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(ani)
go:Play()
end end
game:GetService("UserInputService").InputBegan:connect(lol) end
--can anyone tell me why this isnt working?