I want to put players in a continuous round simulation. I have a number of functions listed, and then with those functions I can put them in a loop. The question I have is, do I even use a loop for such a thing? (A loop meaning a 'while true do' loop. ) Do most developers, such as those of Mad Murderer, Paintball, Slender Stop It, Murder Mystery, etc. use while true do loops to run their entire round simulated games?
I'm not sure how major game developers organize their scripts, but I can tell you that a while loop will definitely be the most efficient loop to use for making a game based off of rounds.