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How would you go about creating a radial UI on roblox?

Asked by 7 years ago

If you know one thing about radial UIs, they are GUIs that go around a circle as their center point. This fancy effect is really nice and I have seen it replicated on ROBLOX. I do not know how to acheive this in a scalable fashion though.

I am struggling with the concept of how I would design the code. For example, to make a scalable datastore system you would need to split its important features into parts. Then determine whether to make it a function, module, or block of code. Then you would need to code it after organizing this structure.

I am struggling of knowing how to organize the concepts. Should I have the equation of a circle and base my GUI around that? Do I require any ROBLOX objects like constraints to assist me?

Thoughts?

0
personally i'd use trigonometry to create a circle, when making a circle UI. joalars2 107 — 7y
0
i think there's a way to limit the amount of radians in the circle, making it quite useful for such a thing joalars2 107 — 7y

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Answered by 7 years ago

There is actually a wiki article on this: http://wiki.roblox.com/index.php?title=Radial_Menu

It is for Gamepads and the code is kinda shotty, but just use it like a tutorial rather than just copy and pasting the code.

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