It basically don't teleport player that are in "New Yeller" team, and only teleport people in "Really Red" team.
local TeleportPlayers = function() local spawns = newmap:FindFirstChild("Spawns") if spawns then for i,v in next, game.Players:GetPlayers() do if v.TeamColor == BrickColor.new("Really Red") then v:LoadCharacter() v.Character:MoveTo(spawns:GetChildren()[math.random(#spawns:GetChildren())].Position) local ff = Instance.new("ForceField",v.Character) game.Debris:AddItem(ff,.01) elseif v.TeamColor == BrickColor.new("New Yeller") then end end end end
But somehow the script is not working? I mean like if I have 2 players in game, 1 in "Really Red" and 1 in "New Yeller", it would not work for some reason(Not teleporting the player in "Really Red")