while true do
wait(math.random(3500))
script.Parent.Fire.Enabled = true
end
0
That'll work, but why use a loop?OldPalHappy1477— 7y
0
As I want to to be a continuing thing in the game to give the game a realistic effect for the fire fighters, so it does not just start on fire then thats it.Dark_Dimensions96— 7y
Test if you get the fire enabled and then if it works place the
wait(math.random(3500))
Back again ;)
0
That would cause the game to crash as it would have no wait time. and the math.random inside of a wait is what I was referring to about if it would work.Dark_Dimensions96— 7y
0
Oh yeah just put wait(1) instead of this then and then replace it back with wait(math.random(3500)) and if it works then it's fine :PVladimVladim78— 7y