local Target = "X8311" local Character = game.Workspace[Target] local hat = Instance.new('Hat', Character) hat.AttachmentPos = Vector3.new(0, 0.5, -.03) local handle = Instance.new('Part', hat) handle.Name = 'Handle' local mesh = Instance.new('SpecialMesh') mesh.Parent = handle mesh.MeshId = 'rbxassetid://522887459' mesh.TextureId = 'rbxassetid://522887465' mesh.Scale = Vector3.new(.1,.1,.1)
I tried various things but nothing seemed to work, and ideas/solutions?
Try Rotating it 180 degrees with CFrame or something.