So, how would you go about making a flame thrower that emits custom particles and burns parts as well as players.
What should I read and refer to, so I can start to make one.
Much appreciated if I get helped.
It is quite easy actually just do local f = Instance.new("Part") do your scripting then do local p = Instance.new("ParticleEmitter") and then change it to your liking
here
local flame = Instance.new("ParticalEmmiter",game.Workspace.Part) flame.Texture = "" --Put your texture in here! -- I think you know the rest :D
you can use that to help you and change part to where it will spawn