So far, I can achieve a blue that fades softly with while true do:
while true do wait() game.Lighting.Blur.Size = game.Lighting.Blur.Size + 1 end
That get's the effect I want, but it keeps increasing the Size value and creates lag and I can't get it to stop at a certain number I also tried doing repeat until, that doesn't work. It does not have a fading effect I want. Does anyone know a method?
for i = 1, 24 do wait() game.Lighting.Blur.Size = game.Lighting.Blur.Size + 1 end
A for loop works actually the same as a while true do it also doesn't crash when you don't yield, except this only repeats a certain time, in this case, 24 times