This is pretty much how the script goes:
brightness = blahblahblah.Part.SpotLight while wait(0.1) do script.Parent.Text = (brightness.Brightness) end
The brightness appears as something like 4.5899906158447 when displayed on the TextLabel but in the SpotLight properties it doesn't, I want it to appear like say 4.5 instead.
To fix this, simply round your number.
script.Parent.Text = math.floor(brightness.Brightness + .5)
math.floor
function rounds a decimal down.
+.5
because a decimal should only be rounded down if it's below .5 --> adding .5 makes it so if the number was per say 4.55, then it would change to 5.05 and be rounded down to 5
If you don't want it to round full numbers, you can multiply the Brightness by 10^x
, where x is your decimal place, then divide it by the same factor on the outside of the floor function.
--round to 10ths place script.Parent.Text = math.floor((brightness.Brightness*10)+.5)/10
Here's a neat function for rounding to specified decimal places :)
function round(num,place) local divisor_and_factor = 10^place; return math.floor((num*divisor_and_factor)+.5)/divisor_and_factor; end --rounds 2 decimal places in script.Parent.Text = round(brightness.Brightness,2);