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can someone answer this Dynamic Place Creation question for me? (just asking for information)

Asked by 7 years ago
Edited 7 years ago

Dynamic Place Creation Wiki

I'm trying to make a game where people can make rooms that they can build in, i used this wiki to make one place, but how do i make it where they can make another place?

also. a question about the camera. i tried all the camera modes, and they could all be moved around with the right mouse button.

how could i make it so it cant be moved. and make it show the whole place in the frame?

like this

a 4x4 room and the camera should be away from the wall on the farthest side and the right side of the room

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The Scriptable camera mode prevents you from moving it. Perci1 4988 — 7y
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You can call the 'CreatePlaceInPlayerInventoryAsync' function multiple times on a single client from the lobby. You'll have to log and track these using DataStores. Goulstem 8144 — 7y
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i dont want it in the player inventory. since it says it can be copied. or whatever RobloxianDestory 262 — 7y
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Then use CreatePlaceAsync. Same thing though, simply log it with DataStores. I don't think you really need to ask this question if you just started testing some things. Goulstem 8144 — 7y
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i have tried before. a while back. it only let me make one place. RobloxianDestory 262 — 7y
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A more complicated alternative is to save the player's building(s) in DataStores. (It's complicated because you have to convert each Instance into either a really long string or a long table of strings/numbers, and then be able to convert that back into a building.) chess123mate 5873 — 7y
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i can do that. i was going to have to anyways. but i still need it so people can make their own servers they can build in (like the bunny island game but different). RobloxianDestory 262 — 7y

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