Here's my path:
BillboardGui
Frame
TextLabel
Basically, when the player walks farther away from the gui the frame and textlabel expand VERY large. When the player gets closer it gets smaller. How do I keep it at a constant size?
Thanks!
Roblox only seems to support this if you set the AlwaysOnTop
property to true.
If you don't want to use this property, you could make your own:
workspace.CurrentCamera
is (its distance to the SurfaceGui) and scale the Gui accordingly (perhaps by adjusting its CanvasSize -- decreasing this increases the apparent size of the SurfaceGui). You'll have to play around to see what sort of formula works well.