How would i morph a character when the player enters? I want to make everyone look the same
If you asked me that question, I'd ask why you're asking for a whole script. But you would have something like this:
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(char)
Then you would add something, so it would connect right when the player enters.
Maybe you can put a morph on a SpawnLocation and a player will be the morph.