What the title says. It's a global system, so it uses data stores and syncs across all servers. I have systems to stop it from going over the access limit quickly. https://www.roblox.com/games/660665632/MKW-Matchmakiing-Test#!/about
PLEASE DON'T SPAMCLICK THE BUTTONS. I haven't added a debounce yet, as I have been testing it myself, but spamclick will overload the data stores and screw everything up.
Button that work at the moment: Create Game Cancel Game
Buttons that don't work : Start Race Join Queue
The buttons that don't work don't work because I haven't written any code for them yet - I'm waiuting to see if anybody has tips or ideas for me. Ik the GUI is ugly.
Thanks in advance for any suggestions. Again, patience is a virtue, don't spamclick the buttons - wait for something to happen.
Here is a wiki article on it: Matchmaking. When they get to the part about teleportation I would suggest ReserveServer and TeleportToPrivateServer over creating permanent places with CreatePlaceAsync. If you have any questions just ask.