I have a script, and I want it to check that if the player is in the team test it will insert their name into a table and repeatedly kill them, there are no errors, it is in a regular script in ServerScriptService
local kill = {} for _, v in pairs(game.Players:GetPlayers()) do if v.Team == "Test" then table.insert(kill, v.Name) end end game.Players.PlayerAdded:connect(function(player) while true do for _, v in pairs(kill) do if player.Name == v then coroutine.wrap(function() while true do game:GetService("RunService").Heartbeat:wait() if player.Character then player.Character:BreakJoints() else player.CharacterAdded:wait() end end end)() end end wait() end end)