So I have this script that allows a person to have their username on the back of their torso, is their a way where you could be able to add a number like (00 or 32), it's like a Jersey Script, for my game. (Sports-Related)
wait(5) local plr=game.Players.LocalPlayer local surf=Instance.new('SurfaceGui',plr.Character:WaitForChild'Torso') surf.Adornee=plr.Character.Torso surf.Face='Back' surf.CanvasSize=Vector2.new(100,100) local txt=Instance.new("TextLabel",surf) txt.BackgroundTransparency=1 txt.TextStrokeTransparency=0 txt.TextColor3=Color3.new(1,1,1) txt.Text=plr.Name txt.Size=UDim2.new(1,0,0.5,0) txt.Position=UDim2.new(0,0,0,0) txt.FontSize=Enum.FontSize.Size12 txt.TextScaled=false txt.TextWrapped=true
I'm just wondering, am I able to use this script in order to add like a custom number for them? Like it has their username on the back, plus a custom number they can choose from 0-99. If its also possible is there a way to change the username to a custom name on the back as well?
Thanks, LukeGabrieI
You will have to setup an outside value for the number. Make some type of input change it, then you can simply concatenate the Player's name with the value.
--This is your value that will be edited local val = script.Parent.Parent.Numbers -- [code] txt.Text = plr.Name.." "..tostring(val.Value)