the error is 'BackgroundTransparency is not a valid member of Player 22:56:19.535 - Stack Begin'
local oo= Instance.new("RemoteEvent") oo.Name = "CharChangeEvent" oo.Parent = game.ReplicatedStorage.RemoteEvents.Gui oo.OnServerEvent:connect(function(Player, X) X.BackgroundTransparency = 0 X.Side.BackgroundTransparency = 0 Player.PlayerGui.Gui.Create.FaceFrame.Visible = false Player.PlayerGui.Gui.Create.GenderFrame.Visible = false Player.PlayerGui.Gui.Create.MarkFrame.Visible = false Player.PlayerGui.Gui.Create.HairFrame.Visible = false local function CharacterValues() local NewC = Player.Gamestuff.Characters.NewCharacter local Character = Player.Character local BodyColors = Character:findFirstChild("Body Colors") local BColorVal = NewC.BColors.Value local HairColorVal = NewC.HairColor.Value local HairMesh = NewC.HairId.Value --HairColor.BrickColor = HairColorVal BodyColors.HeadColor = BColorVal BodyColors.LeftArmColor = BColorVal BodyColors.LeftLegColor = BColorVal BodyColors.RightArmColor = BColorVal BodyColors.RightLegColor = BColorVal BodyColors.TorsoColor = BColorVal Character.Head.face.Texture = NewC.Face.Value if Player.Character:findFirstChild("Hat") then Player.Character.Hat:destroy() end debounce = false h = Instance.new("Hat") p = Instance.new("Part") h.Name = "Hat" p.Parent = h p.Position = Player.Character:findFirstChild("Head").Position p.Name = "Handle" p.formFactor = 0 p.Size = Vector3.new(1,2,2) p.BottomSurface = 0 p.TopSurface = 0 p.Locked = true Mesh = Instance.new("SpecialMesh",p) h.Parent = Player.Character if HairMesh == "Bald" then Player.Character.Hat:destroy() end if HairMesh == "Equinox" then Mesh.MeshId = "http://www.roblox.com/asset/?id=19326912" p.BrickColor = Player.Gamestuff.Characters.NewCharacter.HairColor.Value h.AttachmentForward = Vector3.new(-0, -0, -1) h.AttachmentPos = Vector3.new(0, -0.14, -0.07) h.AttachmentRight = Vector3.new(1, 0, 0) h.AttachmentUp = Vector3.new(0, 1, 0) elseif HairMesh == "GirlAnimeHair" then Mesh.MeshId = "http://www.roblox.com/asset/?id=164382853" p.BrickColor = Player.Gamestuff.Characters.NewCharacter.HairColor.Value h.AttachmentForward = Vector3.new(0, 0, 1) h.AttachmentPos = Vector3.new(0.0500000007, 1, -0.0500000007) h.AttachmentRight = Vector3.new(1, 0, 0) h.AttachmentUp = Vector3.new(0, 1, 0) end end end)
Called
FaceButt.MouseEnter:connect(function() game.ReplicatedStorage.RemoteEvents.Gui.CharChangeEvent:FireServer(Player,FaceButt) end)
It says the property isnt in player but Its supposed to be in The button?
With RemoteEvents, when firing to the server, you don't need to worry about including a Player parameter as there already is one.
When RECEIVING on the server, the first parameter is ALWAYS the player, no matter what. The rest are the arguments that are passed. So...
FaceButt.MouseEnter:connect(function() game.ReplicatedStorage.RemoteEvents.Gui.CharChangeEvent:FireServer(FaceButt) end)
By making that edit, the script will run smoothly since the player argument is required by default. Hope I helped!
See this wiki post for a better explanation.