I got an ammo gui ed with a LocalScript but it aparently doesn't work :/
local players = game:GetService("Players") local player = players.LocalPlayer local weapon = .Parent local ammo = .Parent:WaitForChild('CurrentAmmo').Value local maxammo = .Parent:WaitForChild('MaxAmmo').Value weapon.Equipped:connect(function() local gui = Instance.new('ScreenGui', player.PlayerGui) gui.Name = 'WeaponGui' local currentammogui = Instance.new('TextBox', gui) currentammogui.Name = 'CurrentAmmo' currentammogui.Text = 'Current: '..ammo currentammogui.Size = UDim2.new(0.17, 0, 0.07, 0) currentammogui.Position = UDim2.new(0.81, 0, 0.9, 0) currentammogui.BackgroundTransparency = 1 currentammogui.FontSize = 'Size28' currentammogui.Font = 'Code' local maxammogui = Instance.new('TextBox', gui) maxammogui.Name = 'MaxAmmo' maxammogui.Text = 'Max: '..maxammo maxammogui.Size = UDim2.new(0.17, 0, 0.07, 0) maxammogui.Position = UDim2.new(0.81, 0, 0.85, 0) maxammogui.BackgroundTransparency = 1 maxammogui.FontSize = 'Size28' maxammogui.Font = 'Code' end) ammo.Changed:connect(function(newammo) local currentammogui = player.PlayerGui.WeaponGui:WaitForChild('CurrentAmmo') currentammogui.Text = 'Current: '..newammo end) weapon.Unequipped:connect(function() player.PlayerGui.WeaponGui:Remove() end)
Photo of how my Studio looks like: http://prntscr.com/e7is61
When setting the initial text of currentammogui and the maxammogui, you need to index the ammo Value's Value
Property.
--line 12 currentammogui.Text = 'Current: '..ammo.Value --line 20 maxammogui.Text = 'Max: '..maxammo.Value