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How to make an Objective Spawn?

Asked by 7 years ago

Hi guys, I hope I'm posting this in the right forum but I was wondering how I am supposed to make specific Spawn Locations,

ex.: Spawn at Objective A or B or C

My Codes : 1600 being the Objective A location

wait()

game.Players:FindFirstChild(script.RName.Value):LoadCharacter()
game.Workspace.Player.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(0, 1600, 0))
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
script:Destroy() -- clean up

and the localscript

function m1down()

    local respawnscript = script.Parent.RespawnScript:Clone()
    respawnscript.RName.Value = game.Players.LocalPlayer.Name
    respawnscript.Parent = game.Workspace
    respawnscript.Disabled = false

end

script.Parent.MouseButton1Down:connect(m1down)

Thank you guys for your time, I hope someone can help me! :)

-Sincerly, dehysqop

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