My Gui gets all out of sorts when I play my game on Roblox via android
I thought this would work
local pasta = Script.Parent pasta.Size= UDim2(0,0,0.5,50,) pasta.Position = UDim2.new( 0,500,0,50)
. But that is a no go, because it doesn't get my desired result on android.
So what do I do to get the gui in the correct position and size in every resolution.