Hi.
I'm trying to make an ImageLabel visible using GamepadEnabled = true I'm also trying to make it so that if the user presses "Y" on their gamepad, a purchase is triggered.
Promting the purchase via the gamepad only works in Play Solo, not test server. Making the ImageLabel visible does not work. It did however work when I had the function "printFunction" call the same line of code that is now in the GamepadEnabled-block.
-- setup local variables local buyButton = script.Parent.buyButton local productId = 19503206 -- when player clicks on buy brick promt him/her to buy a product buyButton.MouseButton1Click:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(game.Players.LocalPlayer, productId) end) if game:GetService("UserInputService").GamepadEnabled then print("Gamepad enabled") script.Parent.ButtonSymbol.Visible = true end local function printFunction(actionName, state, inputObject) if state == Enum.UserInputState.Begin then game:GetService("MarketplaceService"):PromptProductPurchase(game.Players.LocalPlayer, productId) end end game:GetService("ContextActionService"):BindActionToInputTypes("PromptPurchase", printFunction, false, "y", Enum.KeyCode.ButtonY)
No erros in Play Solo. Test server:
ButtonSymbol is not a valid member of Frame Script 'Players.Player1.PlayerGui.ParachuteGamePass.Frame.LocalScript', Line 12
I think this is very weird as it clearly is a member: http://prntscr.com/e4wstv
Ideas?
A friend of mine helped me figure it out!
Turns out stuff hadn't loaded yet!
Fix:
repeat wait() until script.Parent:FindFirstChild("whateverItsCalled")