So lets say i make a "teleport pad" and it makes itself a random color, the teleport pad **creates a new place**, and then teleport's the player to that game place, but i want the color **of the teleport pad** in the new 'place' to be the same as the original? How could i do this?
Check out TeleportService. While teleporting someone, you can attach data to the player you're teleporting and receive it in the new place.
Alternatively, you might try saving the information in a DataStore. Use a key with the same name as the new server's job-id (as returned by ReserveServer
or whatever function you used to create the new place.)